video.gltexture
OpenGL texture handle.
- struct GLTexture;
OpenGL texture struct. Texture data is stored by texture page the texture is on.
- Rectf texCoords;
Texture coordinates.
- Vector2u offset;
Offset relative to the page.
- uint pageIndex;
Index of the page.
- pure this(ref const(Rect!(uint)) pageArea, const(Vector2!(uint)) pageSize, const(uint) pageIndex);
Construct a GLTexture.
Parameters:const(Rect!(uint)) pageArea Area taken by the texture on the texture page. const(Vector2!(uint)) pageSize Size of the page in pixels. const(uint) pageIndex Index if the texture page.