ice.guiswapper
Swaps GUI subtrees connected to a single SlotWidget.
- class GUISwapper;
Swaps GUI subtrees connected to a single SlotWidget.
Used to organize the ICE main menu.
- this(SlotWidget parentSlot);
Construct a GUISwapper connecting GUI subtrees to specified SlotWidget.
- void addGUI(SwappableGUI gui, const string name);
Add a swappable GUI with specified name.
- void removeGUI(const string name);
Add a swappable GUI with specified name. A GUI with this name must be in the swapper.
- void setGUI(string name);
Forcibly connect GUI with specified name.
Can only be used when no GUI is connected, or to disconnect(null) a connected GUI.
- const pure nothrow @property string currentGUIName();
Return name of the currently set GUI.
- abstract class SwappableGUI;
Parent class for swappable GUI subtrees.
- protected void delegate(string) swapGUI_;
Swaps this GUI (connected at call) with GUI specified by a name string.
- protected final pure nothrow @property @safe void rootWidget(RootWidget rootWidget);
Set the root widget. Can be called more than once.
- this(RootWidget rootWidget);
Initialize a SwappableGUI with a root widget.
- class PlainSwappableGUI: ice.guiswapper.SwappableGUI;
Wraps any RootWidget in a SwappableGUI, without any extra logic.
- this(RootWidget root);
Constructs the PlainSwappableGUI.
Parameters:RootWidget root RootWidget to wrap.