gui2.widget
Base class for all widgets.
- abstract class Widget;
Base class for all widgets.
- this(ref Node yaml);
Construct a Widget. Contains setup code shared between widget types.
Note:
Parameters:
a constructed Widget is only fully initialized after a call to init().Throws:Node yaml YAML definition of the widget. WidgetInitException on failure.- void addEventHandler(T)(Flag!("DoneSinking") delegate(T) handler);
Register an event handler delegate.
- protected final void addChild(Widget child);
Add a child widget. Does not_ update GUI layout. Caller needs to handle that.
- protected final void removeChild(Widget child);
Remove a child widget. Does not_ update GUI layout. Caller needs to handle that.
The given widget must be a child of this widget.
- protected void render(VideoDriver video);
Render the widget with specified video driver.
- protected void postInit();
Called when the widget is fully initialized (at the end of the init() call).
- protected void gotFocus();
Called when the widget gets focus.
- protected void lostFocus();
Called when the widget loses focus.
- protected void clicked(const Vector2u position, const MouseKey key);
- Parameters:
- protected void keyPressed(const Key key, const dchar unicode);
Called when the widget is focused and a keyboard key has been pressed.
- package void mouseEntered();
Called when the mouse enters the widget's bounds.
Package for RootWidget access.
- package void mouseLeft();
Called when the mouse leaves the widget's bounds.
Package for RootWidget access.